#6 Version 1.04EDownload:Note: This version is unofficialChangelog. Brought back Windows XP support. Added detection for Apocalypse v4.02 Automine hack. Added detection for OrderBufferRaep v1.03d Mineral Hack. Added detection for Blitzkrieg 1.0.3b Rally Hack. Some hacks can be detected by looking for an asterisk(.) in the Action columnI'd like to point out that automine detection for Oblivion v4.0.6f will not work when using a different latency setting via LatencyChanger.Please report any bugs regarding hack detection.
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#8 Thanks for adding all these detections xboi, dun even wanna go through reps Also to answer your previous question which I missed, I didn't think to check the release date of 1.16.1 before, but these are reps mostly from 2008 that crash BWchart, then come up as corrupted when you restart BWchart. Would using the old executables fix this issue?However I have various folders of 1.16.1 replays where if you start bwchart on them and then switch to another application then BWChart crashes, and its annoying to have to keep the application in the forefront if its going through large sets of replays. #13 I decided to check my replay folder with your bwchart 1.04E just for shits and giggles.Out of around 400 games there were about 20 games that showed 1 or 2 in the 'hacks' column in the replay browser.When checking them in the 'charts' window, all of them have 'SCV' as a parameter next to the action 'HACK'. About half of them have this action at some random time in the game (e.g. 10142, 14826, 18648), The other half is somewhere between 30 and 70. Also, most of the players that allegedly hacked were Terran, but there were 2 or 3 P and Z players (with the parameter 'SCV')I'm fairly certain that there is some kind of bug in the hack detection seeing the examples above.
First of all, some of the times seem really odd. Also, there are several people that hacked according to bwchart, but I'm absolutely 100% certain that they did not do so.On a side note, there were 5-6 replays with obvious hackers (worker selection at 15, worker moves at 15, 20, and 25).
On November 26 2014 08:04 ggrrg wrote:I decided to check my replay folder with your bwchart 1.04E just for shits and giggles.Out of around 400 games there were about 20 games that showed 1 or 2 in the 'hacks' column in the replay browser.When checking them in the 'charts' window, all of them have 'SCV' as a parameter next to the action 'HACK'. About half of them have this action at some random time in the game (e.g.
10142, 14826, 18648), The other half is somewhere between 30 and 70. Also, most of the players that allegedly hacked were Terran, but there were 2 or 3 P and Z players (with the parameter 'SCV')I'm fairly certain that there is some kind of bug in the hack detection seeing the examples above. First of all, some of the times seem really odd. Also, there are several people that hacked according to bwchart, but I'm absolutely 100% certain that they did not do so.On a side note, there were 5-6 replays with obvious hackers (worker selection at 15, worker moves at 15, 20, and 25).Please upload the replays somewhere so that I can inspect it. I suspect this is because of an incorrect algorithm for detecting rally hack from Blitzkrieg.Hacks can (unintentionally)force the parameter to be of a unit that the player does not have at all so those Zerg players were almost definitely using a rally hack and Protoss players can mind control a SCV so let's not rule that out yet. On November 26 2014 08:04 ggrrg wrote:I decided to check my replay folder with your bwchart 1.04E just for shits and giggles.Out of around 400 games there were about 20 games that showed 1 or 2 in the 'hacks' column in the replay browser.When checking them in the 'charts' window, all of them have 'SCV' as a parameter next to the action 'HACK'.
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About half of them have this action at some random time in the game (e.g. 10142, 14826, 18648), The other half is somewhere between 30 and 70. Also, most of the players that allegedly hacked were Terran, but there were 2 or 3 P and Z players (with the parameter 'SCV')I'm fairly certain that there is some kind of bug in the hack detection seeing the examples above. First of all, some of the times seem really odd. Also, there are several people that hacked according to bwchart, but I'm absolutely 100% certain that they did not do so.On a side note, there were 5-6 replays with obvious hackers (worker selection at 15, worker moves at 15, 20, and 25).The folder you sent me has been cleared of hacks as of this update.
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The expansion pack introduced new campaigns, map tilesets, music, extra units for each race, and upgrade advancements. The campaigns continue the story from where the original StarCraft ended, with the sequel StarCraft II: Wings of Liberty continuing from the conclusion of Brood War. The expansion was released in the United States on 30 November 1998. Brood War was critically well-received, with reviewers praising it for being developed with the care of a full game rather than as an uninspired extra. As of 31 May 2007, StarCraft and Brood War have sold almost ten million copies combined.
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